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CODGhosts engine comparisons from current gen to next gen

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Carlos

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Activision sent a video to CharlieIntel to show off Current Gen vs. Next Gen features in the new engine. Most of the new features such as "Sub D" and "volumetric lighting" are in Xbox One and PlayStation 4.

Activision has sent us a video of Call of Duty: Ghosts’ Jungle environment, giving us an inside look at how the jungle environment is created with their newest engine. The video is running real time in the jungle environment. They have a new feature called “displacement mapping,” allowing for high-res geometry. The next new feature is called “Sub D,” which allows for perfectly smooth curves – the video shows the difference between Sub D on and off. The new engine has brought major upgrades to allow fine details – including scraps, scars – to be shown and to see much better lighting. For guns, the scopes are “now perfectly round.” More new features include: “HDR,” “volumetric lighting,” and “real time ADSR.”

Source: CharlieIntel

View: http://www.youtube.com/watch?v=jXrZoMmggog
 
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