TwerkLikeObama
Recruit
I was wondering if anyone else has noticed the level of cowardice rampant in domination. In past games it was all about aggressive rushing of the points. Campers were fairly rare and it often seemed like everyone was playing the objective. Even if your team was winning you pushed to dominate because that is of course the name of the game. It can of course be argued that spawn trapping when your team has two points is the best strategy and I can't argue with that but what I'm seeing now is not that...
It seems like domination is 75% camping. As soon as a match starts both teams rush not for b, but for whatever amount spot is overlooking b. I have always had a general rule to skip the first point and go straight for b. What I am finding is that when I reach b I do not die from other rushers but from building campers, even after I die they remain in their cubby cowardly picking off those playing the objective.
These plays on my team suck as well. I often have the most captures but also the most deaths. One match recently a guy went like 50-12 with 0 captures and I went like 12-51 with 14 captures, we lost. I was forced to go against the entire enemy team, alone, because my team was too busy trying to spawn trap or camping at b. Even when we spawned at the other objective our team would run by it on the way to their camping spot without even capturing.
Then there is another, perhaps worse crowd. They camp the entire first round and don't take points except the spawn even if they are losing. They camp their ass off until they get their OP streaks and then decide they want to capture.
What ever happened to aggressive games where both teams actually go for the objective and don't just camp in buildings? Do these people only play objectives because it's easy kills on objective players and they can't get their streaks in TDM?
If one of the above applies to you I'd love to hear your reasoning. Maybe if I understood it wouldn't annoy me so much.
It seems like domination is 75% camping. As soon as a match starts both teams rush not for b, but for whatever amount spot is overlooking b. I have always had a general rule to skip the first point and go straight for b. What I am finding is that when I reach b I do not die from other rushers but from building campers, even after I die they remain in their cubby cowardly picking off those playing the objective.
These plays on my team suck as well. I often have the most captures but also the most deaths. One match recently a guy went like 50-12 with 0 captures and I went like 12-51 with 14 captures, we lost. I was forced to go against the entire enemy team, alone, because my team was too busy trying to spawn trap or camping at b. Even when we spawned at the other objective our team would run by it on the way to their camping spot without even capturing.
Then there is another, perhaps worse crowd. They camp the entire first round and don't take points except the spawn even if they are losing. They camp their ass off until they get their OP streaks and then decide they want to capture.
What ever happened to aggressive games where both teams actually go for the objective and don't just camp in buildings? Do these people only play objectives because it's easy kills on objective players and they can't get their streaks in TDM?
If one of the above applies to you I'd love to hear your reasoning. Maybe if I understood it wouldn't annoy me so much.
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