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Gun effectiveness

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dbol

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Maybe it's just me and I suck but after playing Black Ops Multiplayer for awhile I think Treyarch really needs to get the damage of certain guns dialed in a little more. For instance I was on a map and using the scorpion a gun that's used for real close compat and anyways I would be peppering guys from real close only to have them turn around with an M16 and put 2 three rd burts into me and then I'm done. Now if the scorpion has the damage that it says then that dude should be dead and on top of it when I watch the kill kam not only did I hit him but his sights never moved from the center of my chest. So what doesn't make any sense to me is that if youre getting hit from close range by a gun that has real good close range damage ie scorpion or MPK5 then how does this guy literally turn around and dump 2 three rd burst from an M16 into me without even his sights moving off target? Did the cheating from the last COD carry over? Whats the thoughts out there?
 
Well cmon, there are numberous instances where you "should" get him, but you dont. It all depends on WHERE you hit him and WHERE he hits you. If I shoot you in the head, but you RPG shot first, yeah, we are both dead, but so are you. Get it?
 
I think that dbol described a very specific situation.
We know that a kill depends a lot of where you are targeting, but in his example - and others that I have seen - looks like there are some hackers playing.
Is Black Ops clean of hackers? Or they have not been identified yet?
Looking kill cams I have seen players that kill me with a second bullet, after his first bullet kills another guy at 2 or 3 meters from me.
 
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