Maybe it's just me and I suck but after playing Black Ops Multiplayer for awhile I think Treyarch really needs to get the damage of certain guns dialed in a little more. For instance I was on a map and using the scorpion a gun that's used for real close compat and anyways I would be peppering guys from real close only to have them turn around with an M16 and put 2 three rd burts into me and then I'm done. Now if the scorpion has the damage that it says then that dude should be dead and on top of it when I watch the kill kam not only did I hit him but his sights never moved from the center of my chest. So what doesn't make any sense to me is that if youre getting hit from close range by a gun that has real good close range damage ie scorpion or MPK5 then how does this guy literally turn around and dump 2 three rd burst from an M16 into me without even his sights moving off target? Did the cheating from the last COD carry over? Whats the thoughts out there?
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