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Hi All,


been playing for 8 months or so, mainly play Plunder, here are my frustrations so far.

1. How can you jump over a Claymore mine without it detonating - I’ve seen this so many times. If your in range then it blows surely
2. How are people wadling through not one but 2 claymores? Had this happen 4 times today - must be a bug but I set 2 mines up one around a corner from the other, people walk through both which go off and yet they still have no armor damage.
3. RPG7 is a big impact weapon but in the game proximity damage appears non existent - can we fix plus why can’t you fire from the hip with them?
4. Why do I get drawn in teams where no one speaks English
5. Why can’t I onlt be matched to other players with voice, it’s so frustrating that you can’t communicate in a team game
6. I think blueprint weapons add nothing, let me just have them playable like a non blueprinted gun


when the game is good it’s uttter genius but too often it’s glitchy, it’s inconsistent but I love it, please make it better.

anyone share what you like, would like to see improved?
 
3. RPG7 is a big impact weapon but in the game proximity damage appears non existent - can we fix plus why can’t you fire from the hip with them?
An RPG as in rocket-propelled grenade?

My guess would be, if you tried to fire one of these without first steadying yourself, the recoil from the rocket-propelled projectile would blast you hard in the opposite direction and maybe cause some serious impact damage when you hit whatever is behind you.
 
Valid point yes, spot on, your right on the recoil too but it is possible to hip fire the Weapon In my head I’m thinking last ditch close range blast so accuracy not an issue.
 
Kind of like a kamikaze run, 'if I'm going down, I'm taking you with me!' sort of thing.
That's my attitude. :D
Hi All,

been playing for 8 months or so, mainly play Plunder, here are my frustrations so far.

1. How can you jump over a Claymore mine without it detonating - I’ve seen this so many times. If your in range then it blows surely
2. How are people wadling through not one but 2 claymores? Had this happen 4 times today - must be a bug but I set 2 mines up one around a corner from the other, people walk through both which go off and yet they still have no armor damage.

3. RPG7 is a big impact weapon but in the game proximity damage appears non existent - can we fix plus why can’t you fire from the hip with them?
4. Why do I get drawn in teams where no one speaks English
5. Why can’t I onlt be matched to other players with voice, it’s so frustrating that you can’t communicate in a team game
6. I think blueprint weapons add nothing, let me just have them playable like a non blueprinted gun

when the game is good it’s uttter genius but too often it’s glitchy, it’s inconsistent but I love it, please make it better.

anyone share what you like, would like to see improved?
Have the same complaint. I'm a claymore player, and I see this - oh my god - so many fucking times. ESPECIALLY the 2 claymores shit. Unless it's EOD, I EXPECT THE PLAYER TO FUCKING DIE! FUUUUCK!
 

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