Yankee_LT
Recruit
So, as far as I understand the use of "XP Points" has been in video games more than likely before most of the dev team on this game were even born. You apply the XP and the clock doesn't start ticking until you're in a match and stops once you leave a match. Now in this game, once you apply your XP the clock starts ticking no matter if you have to wait 2-10 mins in a queue before you can get into a match. But let's say you don't start it until the last moment before the match starts. Ok, great. But once that match is over you're going to be waiting in a queue once again until a match starts. So my question is this. Is it really that difficult, (Because it's not) to implement the XP time to only take effect when you're in a MATCH and not waiting in a damn QUEUE?
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